Tactical
map of battle area
Background
to battle
6 French corps
have orders to attack Suhl
3 Russian corps have orders to hold F1
French – 11600 infantry, 1000 cavalry, 90 guns
Russian – 15200 infantry, 1000 cavalry, 90 guns
Table
at start of wargame
6 French – arrive start of move 1
3 Russian – start on table
0800-0900
French arrive (far left) and advance south of woods
0900-1000
French start to deploy out of artillery range
One brigade is sent to occupy woods
1000-1100
French artillery unlimber
French cavalry move north of woods to threaten artillery
Russian cossacks are in the wrong place to counter them
1100-1200
French cavalry charge and rout Russian gunners with 20%
casualties
Cossacks charge disordered cavalry, but lose melee and
retire shaken
1200-1300
French prepare to attack Suhl
Shaken Cossacks fail morale and rout
Conclusion
With the loss of his artillery and cavalry it is clear
that Wintzingerode can not hope to hold Suhl.
He orders a general retreat before the French can pin his infantry
The Russians have lost 200 gunners and both artillery and
cavalry in rout
The French have suffered no casualties
Outcome
The French have won the battle and taken Suhl
Battle
Summary
The Russians held a strong position and outnumbered the
French
However they had to use half of their infantry to hold
Suhl
The remainder were deployed either side of the town
The exposed south was supported by cavalry and artillery
The French concentrated against the south flank
Their cavalry advanced north of the woods, and charged
the exposed gunners
Cannister failed to stop the French, and the gunners
routed
The cossacks charged the disordered French cavalry
But they lost the melee and joined the rout
Without either cavalry or artillery the Russian commander
had a difficult choice
He could withdraw all of his infantry into Suhl and
accept a siege
Or he could retreat before the French could pin his
infantry
He choose the latter
The Russians lost 200 gunners and 3 guns
The French suffered no casualties
No comments:
Post a Comment